

This will be my main strategy really, using crooked 1 tile corridors to prevail. This means that I get 1 heal every 2 enemies I kill if I do them 1 vs 1. So that leaves me with quick action pretty soon.Īlso, at my first level up, I'll go for 1 first aid, to give me 1 spell energy every time I kill something. Hardiness will max at lvl 7 to start with. My main goal is to not increase any skill until fully trained in them, which leaves me moslty hardiness and quick action to waste my early skill points in. I still want to train in parry later on, which needs defence, while defence being pretty useless by then, so I put all I ever need to make my starting life as and adventurer easier. Will reduce town visits alot.ĥ in defence, well it's untrainable, and get's me through the start.

Besides heal + first aid will be my #1 anti-boredom trick. well I believe potions won't last without healing sometimes. DT is a must and I like slithsġ point in priest skills. Thought about NM but parry really is too good. hope there is a map, my memory of the layout isn't that great I actually took a few notes from here and got a pretty decent buildup and I know where the trainers are. No use of editor or any cheats, no knowledge about the game before, ok who am I cheating.
#Avernum 6 singleton full
Ok, I've actually played every game on this website as long as I can get in the demo version, and decided to try my first full run like you should, torment difficulty singleton. So if you come here to flame some cheap method of surviving, turn away. This will include all possible gamebraking glitches and stuff like that, the idea is to survive right? This is not to prove my superiority (I bet alot of people would do things way more easier and better, and might even have done). I allow myself to do anything that is in the game without using the editor. This thread is mostly for the amusement of your reading, and for me to try how far I will get.
